Prefab Brush+

In 2015 I created a tool to fill a need I had for a project. I wanted a cheap but effective painting tool that didn't depend on Unity's terrain and could apply randomization.

With all the solutions either being basic or expensive I opted to create my own simple tool.

Since then I have been providing regular updates and support to Prefab Brush+, the tool has been picked on multiple occasions to be included in Unity Sales and has maintained a constant 5 star rating.